Category Archives: Official News From Beth

FALLOUT 76: INSIDE THE VAULT – STEEL DAWN TRAILER, BOMBS DROP EVENTS & MORE! (Re-Print from Bethesda)

It’s Bombs Drop Day in Appalachia, and everyone is invited to join our weeklong celebration that includes a Fallout 1st Limited Preview, in-game events, and more. As you read on, you can also check out a new trailer for the Steel Dawn Update, as well as a few details about the quests it will bring to the game. Finally, everyone’s favorite Protectrons are returning to Helvetia for Fasnacht Parade on Halloween weekend.


NEW QUESTLINES BEGIN WITH STEEL DAWN

Ad Victoriam! The Brotherhood of Steel is planning to return to Appalachia this December with our Steel Dawn Update for Fallout 76. Led by Paladin Rahmani, this Brotherhood outfit’s objectives currently remain unclear. However, they will certainly be looking to you for a debrief on the current state of Appalachia, and to lend a helping hand with their endeavors. You will learn much more about the Brotherhood as you take on a variety of new quests that are coming with the Steel Dawn update—but that is only the beginning. You will be able to explore the story further in 2021 with even more Brotherhood of Steel quests that we are planning to release with future updates.

76 SteelDawn Behemoth 1920

Along with the new quests, the Steel Dawn Update will bring new NPCs, new locations, and new gear to the game. It will also add features, like C.A.M.P. Shelters, a host of rewards, including weapons, armor, and C.A.M.P. Plans, the return of the Holiday Scorched Seasonal Event, and a variety of additional gameplay improvements. If you own a PC copy of Fallout 76 through Bethesda.net, you can head to the Public Test Server right now to join us in playtesting and sharing your feedback on everything mentioned above. If you do, be sure to post your thoughts in the PTS forum.

We can’t wait to bring the Steel Dawn Update to you a little later this year, and we’re excited to dive into the new quests alongside the community.


JOIN THE BOMBS DROP FESTIVITIES

76 Banner BombsDropDay2020 750x300

You not only survived the infamous day that the bombs fell, but you’ve thrived after starting a new life in Appalachia. Now, it’s time to celebrate! Until October 26, anyone and everyone can head into the Wasteland to experience the entirety of Fallout 76 completely for free. We’re also sharing a look at some of our Fallout 1st benefits during this time with the Fallout 1st Limited Preview. Visit the Atomic Shop to claim your free Preview, and you will gain access to the Scrap Box and Survival Tent for a limited time. You will also be able to unlock free items for your C.A.M.P., like the Mechanic’s Wallpaper and Floor. If you don’t own Fallout 76, it’s on sale for the next few days, and you can even get discounts on Atom Packs for the first time ever. Be sure to visit our Bombs Drop Day article on Bethesda.net to catch the full details.

The revelry continues in-game with a trio of events that began yesterday. Until Monday, you will level up twice as quickly with Double XP in all game modes, and rank up faster than ever with double S.C.O.R.E. rewards from your Daily Challenges. Even Purveyor Murmrgh has joined the fun by offering 25% off any legendary weapons and armor you buy from her shop at the Rusty Pick in the Ash Heap. Join us in-game this weekend to level up, rank up, and get your hands on some new legendary gear. We’ll see you in Appalachia!

BOMBS DROP IN-GAME EVENT DETAILS
  • Includes: Double XP in all modes, double Daily Challenge S.C.O.R.E. rewards, and 25% off Legendary Purveyor Sale
  • Event Start: 12:00 p.m. ET on October 22
  • Event End: 12:00 p.m. ET on October 26

HAUNT HELVETIA ON HALLOWEEN!

76 Banner Fasnacht3 750x300

Halloween is just around the corner, which means it’s almost time to dust off your creepiest costumes and masks, and then head out for some tricks and treats. What better way to show off your most frightening, fun, or quirky attire than by joining a festive parade and marching around town with all of your Appalachian pals (and maybe some robots, too)? That’s right, the Fastnacht Parade Seasonal Event is returning this year on Halloween weekend!

Starting October 29, you can head to Helvetia every hour on the hour to speak with the Master of Ceremonies and begin the event. Join other Dwellers to find and assist dutiful Protectrons with their Fasnacht party prep, including activities like playing music, selecting the perfect decorations, exterminating pests, and more! Help the bots complete their tasks before time runs out, and they will line up at the center of town to begin the parade. Guard them on their route, and you’ll have increased chances to earn rare rewards for each Protectron that makes it to the end, including a wide variety of festive Fasnacht Masks that you can trade. Here are the event dates and times:

FASNACHT PARADE EVENT DETAILS
  • Event Start: The Master of Ceremonies will appear in Helvetia at 12:00 p.m. ET on October 29, and Fasnacht Parade begins every hour starting at 1:00 p.m. ET.
  • Event End: The final parade will start at 12:00 p.m. ET on November 2.

New Features in the PTS – October 15, 2020 (SPOILER – Re-Print From Bethesda)

We released a new patch for the PTS today, and we’d like to invite you to playtest Steel Dawn quests, Holiday Scorched, new item rewards, a future Aim Assist feature, and continue playing with C.A.M.P. Shelters. We’ve also added premade character to your PTS account, and it’s stocked up with everything you need to try out upcoming reward items more easily. Read on to catch highlights from today’s update.


Steel Dawn Quests

Today’s update for the PTS brings our upcoming Steel Dawn quests to the game so that you can play through them, and then share feedback and bug reports on your experiences.

  • Please note: While there is no Non-Disclosure Agreement during this phase of the PTS. Please use spoiler tags, or do your best to warn other players about story/quest spoilers when discussing the new quest content outside of this PTS forum. Thank you!

Here are some details to help you get started with the Steel Dawn questline:

  • Steel Dawn quests are open to any level 20+ character, and you can begin the Steel Dawn questline without needing to complete any prior quest content.
  • When eligible characters log in, a quest called “Welcome to the Neighborhood” will lead players to Fort ATLAS (formerly ATLAS Observatory).
    • Players can also begin the quests directly by traveling to Fort ATLAS.
  • When posting feedback or a bug report for quest content, please add the name of the quest in your thread title, and include any relevant quest objectives, screenshots, or other information that may be helpful in the body of your post.

New Reward Items

The Steel Dawn Update will bring a variety of new items to the game as rewards that you will be able to earn from Steel Dawn quests, Daily Ops, and Holiday Scorched. All of the new rewards have been unlocked on a pre-made character that we’ve added to your PTS account (more details below) so that you can try them out immediately. Here’s a list of the new rewards:

  • Gold Bullion Price Reduction (PTS Only)
    • Mod plans for new weapons and armor can be purchased from Gold Bullion Vendors. In the PTS, we’ve reduced the prices of Gold Bullion Item Plans to just 1 Gold Bullion each, so that you can try out the new mods more easily.
  • Weapons
    • Crusader Pistol – Semi-auto pistol that can be modded to deal various damage types. Mod Plans are available from Regs in Vault 79.
    • Plasma Cutter – One-handed melee weapon that can be modded to deal various damage types. Mod Plans are available from Regs in Vault 79.
    • Hellstorm Missile Launcher – Explosive weapon that can be modded to deal various damage types. Mod Plans are available from Regs in Vault 79.
  • Armor
    • Brotherhood Recon Armor – Sturdy armor set including Helmet, Chest, Arm, and Leg pieces. Mod Plans are available from Reginald in Vault 79.
  • Apparel
    • Swamp Camo Hazmat Suit
    • X-01 Scorched Power Armor Paint
    • Jaguar Pant Suit
    • Tulip Sky Blue PAnt Suit
    • Communist Commander Outfit
  • C.A.M.P. Objects
    • Poodle Sleeping Bag – Beds
    • Princess Castle Sleeping Bag – Beds
    • Crowd Bench Seats – Chairs
    • Brahmin Plushie– Floor Décor
    • Musket Stack Monument – Floor Décor
    • Super Mutant Tube – Floor Décor
    • Asylum Lights – Lights
    • Red Truck Ceiling Lights – Lights
    • “Open” Neon Sign – Lights
    • “Hello” Neon Sign – Lights
    • Meat Bag Stash Box – Stash Boxes
    • Condemned Warning Sign – Wall Décor
    • Emmett Mountain Disposal Signs – Wall Décor
    • Molerat Wind Chime – Wall Décor

Pre-Made Character Added to PTS Accounts

To help out with testing the new rewards mentioned above, as well as playtesting other content in the PTS, we’ve added a pre-made character to all accounts who have previously accessed the PTS. Here are the details on that character:

  • The pre-made character is level 50 and has already completed the Steel Dawn questline.
  • All new rewards being added with the Steel Dawn Update, including new quest items, Holiday Scorched rewards, Daily Ops rewards, and more have been unlocked on this character.
    • We’ve added crafting materials to the character so that you have enough to build the new rewards without needing to scavenge for supplies.
  • The character also includes:
    • Enough Gold Bullion to purchase new items from Gold Bullion Vendors
    • 5,000 Perk Coins, plenty of Caps, some Aid items, and Ammo for each weapon type
    • All Map markers have been unlocked
    • A Blueprint containing a simple C.A.M.P. that includes all workbenches

Holiday Scorched

  • We’ve enabled the “Holiday Scorched” Seasonal Event in the PTS starting today, and it will remain available for the duration of this PTS.
  • Just like last year in the live game, Scorched have a chance to spawn in their finest Holiday attire, and will play festive sound effects when they are nearby.
    • Holiday Scorched spawn as legendary, and will drop a Holiday Gift on death, which you can open to claim some loot, including new rare item plans.
    • You can also spend Caps to purchase Gift Wrap from Vendors around Appalachia. Use the Tinker’s Workbench to turn your giftwrap into Holiday Gifts, and then open them to get loot.
  • Much like the “Hunt for the Treasure Hunter” event, we’ve separated Holiday Scorched rewards into their own loot pool, so there are some items that you cannot get anywhere else. Please see the rewards list above, which includes these items.

Aim Assist

We’re testing out a new Aim Assist feature, and we’d like you to give it a try and let us know what you think. It is toggled ON by default, so it will be enabled when you log into the PTS. Aim Assist can be turned off in the Settings menu.

  • Please note: This feature is not currently planned for release with the Steel Dawn Update, but we would love to hear any early feedback you may have for it.

C.A.M.P. Shelters

In case you haven’t had the chance to check out C.A.M.P. Shelters in the PTS just yet, they are still available for playtesting, and we would love to read your continued feedback and collect your bug reports. C.A.M.P. Shelters are instanced, underground interiors that you can add to your C.A.M.P. and build in to make them your own. We’ve posted the following Shelters details previously, but copied again them below if you need a refresher.

  • We will be launching with three different types of Shelters initially, and each has its own size, layout, and style. All three of the following Shelters will be available to you in the PTS:
    • Vault Utility Room
    • Vault Lobby
    • Vault Atrium
  • You can access a Shelter by building the associated Shelter Entrance in your C.A.M.P.
    • Find Shelter Entrances by scrolling all the way to the right of your C.A.M.P. build menu to the new “Shelters” category. Then, select the type of Entrance you’d like to place, and head inside!
    • You can have one of each type of Shelter in your C.A.M.P., and you can build multiple Entrances to the same Shelter.
  • Each Shelter has its own build budget that is separate from your main C.A.M.P., as well as your any other Shelters you’ve built.
    • Since they are instanced, Shelters can offer a larger budget than your main C.A.M.P. Currently, each of our first three Shelters offers a budget that’s 50% bigger than your C.A.M.P. budget.
    • We’ve removed material costs in the PTS so that you can build in your Shelters to your heart’s content.
  • Additional Shelter details
    • Allies cannot enter Shelters, so you be unable to place Ally Objects within.
    • Player Vending Machines also cannot be built inside Shelters.
    • PVP is possible inside of Shelters. If you’d like to avoid any potential aggressors, please make sure Pacifist Mode is turned on in your settings menu.
    • Your Shelter interiors will be saved as you build, so you won’t lose anything even if your Shelter Entrances get destroyed, or if you decide to move them.

Thank you very much for your participation in the PTS, we’re looking forward to hearing what you think!

 

Source

Fallout 76: Update 23 Patch Notes – October 13, 2020 (Re-Print from Bethesda)

We’re releasing Update 23 today, which brings a number of bug fixes to the game. Read on to catch the patch notes.

Update Version 1.4.1.4

Check the download sizes below for today’s patch on your platform of choice:

  • PC (Bethesda.net): 1.7 GB
  • PC (Microsoft Store): 8.2 GB
  • PC (Steam): 2.2 GB
  • PS4: 7.7 GB
  • Xbox: 8.1 GB

Bug Fixes

Allies

  • Customization: Ally apparel is now correctly unequipped when scrapping an Ally Station.
  • Settler Forager: Players can once again receive quests from the Settler Forager Ally.

Art & Graphics

  • Apparel: Corrected a texture issue for Straight Jackets that are equipped on Allies.
  • Apparel: A portion of the player’s left arm is correctly visible when reloading while they have a Straight Jacket and a Gauss Rifle equipped.
  • Apparel: The VTU Baseball Cap now displays the correct logo and colors.
  • Enemies: Addressed an issue that could cause normal Mutant Hounds to incorrectly display Glowing Mutant Hound visual effects.
  • Lighting: Corrected a lighting issue that could occur in Hornwright Estate’s upper levels at certain times of day.
  • Lunchboxes: Animations now play when opening a Lunchbox while wearing Power Armor.
  • Perks: Corrected overlapping art in the “Bow Before Me” Perk Card.
  • Sympto-matic: Now plays the correct animation while a player is using it.
  • Underarmor: Secret Service Underarmor no longer clips through Armor or other Apparel the player has equipped.
  • Weapons: The Blood Eagle paint now displays correctly on the Suppressor Mod for the Handmade Rifle.

C.A.M.P. and Workshops

  • Blood Eagle Nest: Players can no longer path through the Blood Eagle Nest in its destroyed state.
  • Blueprints: Fixed an issue that could result in an infinite loading spinner when attempting to create a Blueprint.
  • Collectron Stations: Fixed an issue that could allow players to build Collectron Stations that they have not unlocked.
  • Displays: Lunchboxes no longer clip into Display Cases.
  • Doors: The Nuka-Cola Secret Door now more effectively snaps to doorframes.
  • Exploit: Addressed an exploit related to blueprinting.
  • Statues: Adjusted the crafting requirements for the Animatronic Santa and the Snowman so that they better match the items produced. They now require circuitry, plastic, and steel, instead of concrete, plastic, and adhesive, and the total material costs have been reduced.
  • Turrets: No longer target or attack neutral wandering merchant NPCs.
  • Vending Machines: Addressed an issue that prevented proper snapping between Slocum’s Joe Vending Machines and Slocum’s Joe Counter pieces.
  • Walls: Wallpaper can now correctly be applied to wall variants that have windows.
  • Wall Décor: The Flying Witch Cutout no longer clips into Walls that have Wallpaper applied.

Items

  • Aid: Raw Yao Guai Meat can now be sold to Vendors for Caps.
  • Apparel: The Emmett Mountain Hazmat Suit can now be repaired.
  • Armor: Endurance bonuses offered by Armor and Underarmor now correctly grant +5 Health per point of Endurance.
  • Armor: Players can now correctly apply Mods to Solar and Thorn armor limb pieces.
  • Exploit: Fixed an exploit that could allow players to apply item mods without spending crafting materials under certain circumstances.
  • Flora: Fixed a case where previously harvested Flora would incorrectly appear harvestable when revisiting the area.
  • Headwear: The description for the West Virginia Drifter Helmet no longer incorrectly states that it protects against airborne diseases.
  • Headwear: The Captain Cosmos Helmet no longer removes facial hair when equipped.
  • Headwear: Wearing The Quack Mask no longer causes the Pip-Boy light to shine from an incorrect location.
  • Legendary Weapons: Addressed an issue allowing weapons with certain legendary attributes to deal much higher damage than intended.
  • Legendary Weapons: The Instigating legendary attribute now correctly applies its damage bonus additively instead of multiplicatively.
  • Mole Miner Pails: Empty Pails can no longer be dropped, sold, or traded.
  • Technical Data: Can no longer be dropped, sold, or traded.
  • Weapons: The Cryolator with the Crystallizing Barrel Mod no longer deals damage to the owner when firing at the ground or at objects that are very close.
  • Weapons: Applying a Scorched Killer’s Receiver Mod to the .45 SMG no longer results in a much faster fire rate than intended.
  • Weapons: The Flatwoods Fletcher Bow Skin can now be applied to Compound Bows.

Performance and Stability

  • Client Stability: Fixed an issue that could cause the game client to crash.
  • Loading: Joining a Daily Op from the location where it takes place and then attempting to exit now correctly removes the player from that Daily Op.
  • Performance: Implemented a fix to help mitigate hitching that can occur while cycling through items in crafting menus.
  • Server Stability: Addressed several issues that could cause a server to crash during normal gameplay.
  • Server Stability: Fixed a server crash that could occur during combat.

Perks

  • Awareness: Enemy resistance values that appear in VATS with the Awareness Perk Card equipped now correctly match the enemy’s One Wasteland adjusted resistances.
  • Nerd Rage!: Now correctly applies its damage bonus additively instead of multiplicatively.
  • Tenderizer: Targets now correctly take increased damage after being attacked by a player with the Tenderizer Perk Card equipped.

Quests and Events

  • Exploit: Fixed an exploit in which players could bypass a portion of “Daily Ops: Uplink” to access the Signal Repeater early.
  • Trade Secrets: Quest targets inside Hornwright Estate now point the player to the correct locations instead of the elevator.

Sound

  • Classic Jukebox: Sound effects no longer play over the music when repeatedly activating the Classic Jukebox.

User Interface

  • Buttons: Addressed issues that could result from the Scoreboard and Operation Report being mapped to the same button when completing a Challenge and a Daily Op at the same time.
  • Challenges: Added a Perk Coin icon next to the reward for the “Become Legendary” Challenge in the Challenges Menu.
  • Daily Ops: Added XP and in-game currency rewards to the rewards list that appears in the Operation Report at the end of a Daily Op.
  • Daily Ops: Adjusted the wording on the Operation Report when players have already earned tiered rewards for that day to “No more rare reward rolls available” instead of “None.”
  • Daily Ops: Addressed an issue that could cause the progress bar to stop updating when capturing an Uplink during “Daily Ops: Uplink.”
  • Inventory: Fixed an inventory item transfer issue that could occur after switching to Adventure Mode from Nuclear Winter.
  • Map: Exiting a world while the Daily Ops Operation Report is on screen no longer prevents opening the Map after joining a new world.
  • Map: Addressed an issue in which the World Activity tracker would open automatically when viewing the Map, even when no World Activity notifications were present.
  • Perk Cards: Equipped Perk Cards no longer visually overlap non-equipped Perk Cards when nine or more are assigned to the same S.P.E.C.I.A.L. category.
  • Pip-Boy: When joining an event, its objectives now appear and track correctly, and they are no longer automatically set as inactive in the Pip-Boy.
  • Public Teams: The icon for the “Daily Ops” Public Team type has received updated art that’s more specific to Daily Ops.
  • Scoreboard: The player’s current Atom balance now updates immediately on the Season Scoreboard when claiming a rank-up reward that grants Atoms.

Source