Category Archives: Official News From Beth

March 2, 2021 Atomic Shop Update – Live video preview from #fallout76

Here’s the atomic shop update for March 3, 2021!

Love, Always,

SinSeer

YouTube player

Thanks for watching! Below this is the post from the Bethesda forums, I’ve included a source link at the bottom, thanks for this, too!


Atomic Shop Updates – March 2, 2021

St. Patrick’s Day

  • St. Patrick’s Day Bundle – 1500 Atoms (LIMITED TIME! – Start: Mar 2 | End: Mar 23)
  • Leper’chaun Outfit – 1200 840 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 23)
  • Leprechaun Outfit – 700 490 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 23)
  • Pot Of Gold Loot Bag – 500 Atoms (LIMITED TIME! – Start: Mar 2 | End: Mar 23)
  • Leprechaun Hat – 250 Atoms (LIMITED TIME! – Start: Mar 2 | End: Mar 23)
  • Elm Trees – 500 350 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • Grain Silo – 500 350 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • Brambles – 250 175 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • Iron Cactus Set – 200 140 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)

Greatest Hits

  • Enclave Bundle – 1800 Atoms
  • Slocum’s Joe C.A.M.P. Bundle – 1500 Atoms
  • Encampment Fortress Bundle – 1200 Atoms
  • Enclave Paint – 400 Atoms
  • Enclave Military Beret – 250 Atoms
  • Slocum’s Bar – 700 Atoms
  • Slocum’s Joe Vending Station – 500 Atoms
  • The Flying Fortress – 700 Atoms
  • Encampment Bridge – 500 Atoms

Vaulting

  • Green Thumb Bundle – 1500 Atoms (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • Mothman Cultist Bundle – 1500 Atoms (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • Plushie C.A.M.P. Bundle – 1200 Atoms (LIMITED TIME! – Start: Mar 2 | End: Mar 9)

S.P.E.C.I.A.L

  • Green Dress – FREE! (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • Ranger Bundle – 1800 1260 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • The Station Pump Skin – 500 350 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)
  • (NEW!) (Fallout 1stSkull Box Backpack – FREE! (LIMITED TIME! – Start: Mar 2 | End: Mar 30)
  • (Fallout 1stRed Rocket Diner Set – 700 490 Atoms (30% OFF) (LIMITED TIME! – Start: Mar 2 | End: Mar 9)

Source

FALLOUT 76: INSIDE THE VAULT – FEBRUARY 2021 UPDATES (Re-Print from Bethesda)

It’s going to be an action-packed week in Appalachia! Read on to catch details about our plans to reopen the Public Test Server (PTS), and how you can join us in playtesting upcoming features. You’ll also learn how you can rock out to the Steel Dawn soundtrack, join your fellow Dwellers in Fasnacht festivities on Tuesday, and take part in a pair of Mole Miner themed events that begin a little later today


THE PTS IS ON THE WAY

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We’re continuing our work on the upcoming C.A.M.P. Slots feature, and we still need a little more time before we’re ready to bring it to the Public Test Server. That said, we’re looking to re-open the PTS as soon as possible, and we are hopeful that we will be able to do that next week. When we do, those of you with PC Bethesda.net versions of Fallout 76 can join us in playtesting new features and improvements before we release them in early Spring. We want to hear what you think about S.P.E.C.I.A.L. Loadouts, C.A.M.P. Slots, a major expansion for Daily Ops that includes a new mode, Aim Assist for controllers, crafting sliders, and more.

EARN A NEW PTS PENNANT

Once the Test Server is available, you will also be able to unlock a new Pennant for your C.A.M.P. in the live game by trying out our next update. To earn yours, log into the PTS and play for at least one hour per day on three different days while the PTS is online. As with previous playtesting rewards, we’ll add the Pennant to your account in the days following patch release.

JOIN US FOR SOME PLAYTESTING

If you own a Bethesda.net version of the game on PC, we would love for you join us in the PTS to try out everything that’s coming, share your feedback, and let us know about any bugs you find. Read our previous announcement to catch more details about the improvements mentioned above, and keep an eye on the Bethesda.net forums where we’ll post as soon as the PTS is live. See you there!


STEEL DAWN SOUNDTRACK

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You can now bring even more sounds from Fallout 76 with you into the real world, because we recently released the soundtrack for our Steel Dawn Update. Pump this score from Inon Zur directly into your eardrums by visiting your music platform of choice using the links below.

Listen Here:

In case you missed it, we also launched the Wastelanders soundtrack last Spring. So, once you’ve finished jamming with the Brotherhood and the Steel Dawn soundtrack, there are still plenty of tunes to keep your toes tapping during your next epic adventure. Ad victoriam!


FASNACHT DAY IS ALMOST HERE

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It’s nearly time to meet up with the Master of Ceremonies and all your favorite Helvetian bots for an explosive jaunt around town, because Fasnacht Day is almost here! Dust off your mask collection, grab a festive costume, and join fellow Dwellers in Helvetia on Tuesday, February 16. During this near weeklong celebration, we’ll bid farewell to Old Man Winter, welcome the coming Springtime, and earn a few rewards along the way.

As a reminder, Fasnacht Day has two parts: First, the Master of Ceremonies will ask you to find and aid nearby Protectrons with party prep, like gathering meal ingredients, decorating, playing musical instruments, and more. Then, you’ll meet the bots at the center of town to join in the Fasnacht Parade. Defend the Protectrons until they reach the end of their route, and you’ll earn some loot. The more parade marchers that survive, the higher your chances to get rare rewards. There are also three fantastic new Fasnacht Masks up for grabs this year, so be sure to join the parade every hour at the top of the hour!

FASNACHT DETAILS:
  • Start: The Master of Ceremonies will appear in Helvetia at 11:00 a.m. ET on February 16, and the first parade will begin at 12:00 p.m. ET.
  • End: 12:00 p.m. ET on February 22

FILL YOUR BAGS WITH LOOT THIS WEEKEND

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Mole Miners are making their presence known in the Wasteland this weekend! We’ve detected Treasure Hunter Mole Miner activity in all regions of Appalachia, and believe they will soon breach the surface to scoop up any valuables they can. Track down Treasure Hunter Mole Miners and then take them out to collect their Mole Miner Pails, which you can open to claim some of the riches they’ve scavenged for yourself. You can also stop by any Vendor to buy Empty Mole Miner Pails using Caps. Take those to a Tinker’s Workbench to turn them into full Mole Miner Pails, and then open them for some more goodies.

If your pockets start feeling heavy with Legendary Scrip after exchanging your Treasure Hunter loot, head on down to the Rusty Pick in the Ash Heap, where Purveyor Murmrgh is hosting a sale on legendary items. All weekend long, you’ll get 25% off any legendary weapons and armor you buy from her for 25% off the usual Scrip price.

HUNT FOR THE TREASURE HUNTER AND PURVEYOR SALE DETAILS
  • Start: 12:00 p.m. ET on February 11
  • End: 12:00 p.m. ET on February 15

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Fallout 76: Inventory Update Notes – January 26, 2021 (Re-Print from Bethesda)

Today’s update brings a Stash increase, a variety of improvements for your inventory and U.I., a new wave of bug fixes, and more. Read on for the full list of changes in Fallout 76.


 

Update Highlights

  • Store More Stuff!: We’ve increased the Stash limit to 1,200 pounds so you have even more room for loot.
  • Sort Your Inventory with Ease: Stay on top of all the gear you’ve been collecting by using three new tabs in your inventory: “New,” “Armor,” and “Food/Drink.”
  • What’s Weighing You Down?: From now on, when you select a stack of items in your inventory, the menu will show you the total weight of that stack.
  • Know Before You Go: Player Vending Machine tooltips on the map now displays how many 1-, 2-, and 3-star legendary items they’re selling.
  • Build Mode Color Update: Outlines in build mode now appear blue instead of green so that players with colorblindness can more easily differentiate between valid and invalid placement.

 

Update Version

Check today’s update version and download size for your platform of choice below:

  • PC (Bethesda.net): 1.5.1.26 (1.6 GB)
  • PC (Microsoft Store): 1.5.1.26 (5.0 GB)
  • PC (Steam): 1.5.1.26 (2.0 GB)
  • PlayStation 4: 1.5.1.25 (4.2 GB)
  • Xbox One: 1.5.1.25 (4.8 GB)

 

Inventory and User Interface Improvements

  • Stash Increase: Hold onto extra gear with a STASH increase! We’ve increased the amount of weight your STASH can hold by 50%, giving you 1,200 pounds to work with.
  • New Inventory Tabs: We’ve added a few new tabs to your inventory menus so that you can better organize your gear, from your snacks and Stimpaks, to your outfits and armor.
    • New – This tab will keep track of all the items you gather during a play session, sorted by newest to oldest.
      • If you already have a stackable item in your inventory, like Steel Scrap, then new Steel Scrap you pick up will not appear in the “New” tab. Instead, it will be added to your existing stack.
      • Additionally, the “New” tab will reset if you leave your current world.
    • Armor – We’ve split Armor into its own menu tab so that you can keep your defensive gear separate from your other Apparel.
    • Food/Drinks – Your food and drinks are now split out from “Aid” into their own “Food/Drinks” inventory tab.
      • Please note that your Chems and Serums will remain in “Aid.”
  • Stack Weight: What’s weighing you down? From now on, when you select a stacked item in your inventory, the Pip-Boy will show you the individual weight and the stack weight.
  • Vending Machine Map Previews: The tooltip that appears when you’re previewing another player’s Vending Machines on the Map will now show the number of 1-, 2-, and 3-star legendary weapons and armor they’re selling. This way, you’ll have more information about the legendary goodies players are selling before you choose to Fast Travel to their C.A.M.P.s.
    • Additionally, Vending Machine categories that are empty will no longer appear in the tooltip to help you more easily see what types of items players do have for sale.

Additional User Interface Updates

  • Atomic Shop: We’ve added a button to each category page in the Atomic Shop that will let you show or hide the items you already own, so that you can browse what’s still available with less clutter.
  • Build Mode Visual Improvement: We’ve changed the color of the outline that appears when you build objects in your C.A.M.P. from green to light blue, which should be more friendly for our builders who have colorblindness.
    • This change is only visible when the object you’re trying to place is in a valid location, and invalid placement outlines are still red.

Daily Ops

  • Elder Tier Rewards: In response to community feedback, we’ve adjusted Daily Ops rewards so that you will always receive an item from the rare rewards pool whenever you complete an Op fast enough to reach Elder Tier.

Spread the Love: New Challenges and Rewards

  • Starting today, and lasting until February 16, you can claim a free “Heart Wrencher” Skin for the Pipe Wrench in the Atomic Shop, and then use it to complete Challenges that will unlock new cosmetic and consumable rewards!
    • Earn Lunchboxes, Perk Card Packs, and Repair Kits by defeating enemies with your Heart Wrencher every day during the Spread the Love event.
    • You can also claim outfits, and even a new variation of the Backwoods Bungalow, by completing Weekly Challenges with your Heart Wrencher equipped.

 

Bug Fixes

Allies

  • Settler Forager: Corrected missing player dialog options for Settler Forager.

Art & Graphics

  • Apparel: Fixed texture issues with the Samurai Helmet.
  • Apparel: Reduced the gap between the Deep Cave Hunter Backpack and the player’s back.
  • Apparel: The Pip-Boy light no longer shines behind the player in the Brotherhood Recon Helmet.
  • Apparel: Fixed a texture issue with the Fasnacht Beret.
  • Décor: Updated the explosion seen when destroying Wrapped Presents.
  • Décor: The flame on Skull Candles no longer appears offset from the wick.
  • Items: Updated the explosion effects when destroying Mr. Handy Fuel and Portable Fuel Tanks.
  • Lights: Yellow lighting effects no longer persist after the Color Wheel has been turned off.
  • Lights: Adjusted the lighting on the “Kill, Laugh, Love” Sign so that the word “Laugh” is no longer too bright.
  • Power Armor: Headlamps no longer shine in an incorrect direction when wearing a T-65 Power Armor Helmet that has a paint applied.
  • Power Armor: Addressed missing textures and reduced clipping issues with the Captain Cosmos Power Armor.
  • Power Armor: War Rider Power Armor now properly protects the player’s posterior.
  • Vending Machines: Adjusted the explosion when destroying the Slocum’s Joe Vending Machine.
  • Weapons: Mind over Matter’s visual effects no longer appear to come from the player’s shoulder in third-person view.

C.A.M.P. and Workshops

  • Exploit: Addressed an exploit affecting item storage in the Stash box.
  • Shelters: It is now easier to place structures, like the Seedy Shed, Backwoods Bungalow, and others inside a Shelter, as long as there is enough space to do so.
  • Stairs: Stairs can now snap to the front of the Brotherhood of Steel Scout Tower.
  • Super Mutant Tube: Players can no longer get stuck inside the Super Mutant Tube while building it.

Challenges

  • World: The “Discover Beckley” subchallenge for the “Discover Locales in the Ash Heap” Challenge can now be completed.

Daily Ops

  • Rewards: Fixed an issue that could result in no rare reward being granted if the item the player would have received was a non-tradeable item Plan that they had already learned. Now, players will always receive a reward when this occurs.
  • Operation Report: Addressed a visual issue that could incorrectly mark reward tiers as already earned in the Daily Ops Operation Report.
    • Please Note: Daily Ops rewards reset at 12:00 p.m. ET each day.

Diseases

  • Rad Worms: Rad Worms now only increases Radiation damage taken from consuming food and drinks.

Enemies

  • Spawning: Fixed an issue causing enemies to sometimes spawn grouped together at an incorrect location.
  • Giant Hermit Crabs: Players can no longer clip through Giant Hermit Crabs.

Items

  • Apparel: The Feral Ghoul Mask and Cuddles the Clown Mask no longer obscure the Pip-Boy light.
  • Apparel: The Plague Doctor Mask now correctly states that it prevents air borne diseases.
  • Apparel: The Swamp Camo Hazmat Suit can now be repaired.
  • Armor: Raider Armor now correctly works with the Funky Duds and Sizzling Style Legendary Perks.
  • Armor: Recon Armor now correctly adjusts to the players body style.
  • Flora: Thistle now correctly turns into Irradiated Thistle when nuked. Irradiated Thistle can now be harvested for Raw Fluorescent Flux.
  • Magazines: Fixed an issue causing “Live & Love 8” to cancel out the Very Well Rested bonus from a fourth Lunchbox.
  • Magazines: The “Astonishingly Awesome Tales 3” bonus has been changed to allows the player to breathe underwater and regain health while swimming.
  • Mods: Weapons with mods that add fire damage, like the War Glaive with the Flaming Blade mod, now work with the Friendly Fire Perk.
  • Mods: The Heating Coil mod now correctly states that it deals fire damage.
  • Mods: Applying Brawler Armor mods to Brotherhood Recon Armor arm pieces now boosts unarmed damage by 7.5% each.
  • Mods: The Reduced Ammo Weight Legendary effect now correctly reduces explosive ammo weight.
  • Mods: Adding Pocketed mods to a Boiled Leather Chest Piece no longer incorrectly increases the item’s durability.
  • Plans: Fixed an issue that caused players to unlearn Plans for Lawn Flamingos and Wooden Desks.
  • Power Armor: The Targeting HUD mod now only highlights hostile targets.
  • Power Armor: The Explosive Vents mod has been renamed “Cooling Vents.” Cooling Vents slow Fusion Core drain by 5%.
  • Weapons: Fixed an issue where certain weapons that shoot multiple projectiles were taking too much condition damage.
  • Weapons: The Crusader Pistol Reflex sights no longer appear distorted when the Pyro receiver is equipped.
  • Weapons: The Stabilized Bull Barrel now correctly counts towards mods learned on the .44.
  • Weapons: Baton that have a paint or skin applied can now be changed back to their default appearance.
  • Weapons: Changed the Plasma Cutter’s speed description to Medium.
  • Weapons: Crossbows can now be changed back to their standard frame.
  • Weapons: Players can now correctly reapply the Wounding mod to a Bone Club after switching it to No Upgrade.

Mutations

  • Plague Walker: The Plague Walker Mutation’s description no longer incorrectly states that it removes Disease durations. This was only a description change, the Mutation’s functionality has not been adjusted.

NPCs

  • Brotherhood: Brotherhood of Steel Hopefuls and Initiates will no longer take damage when nuked.
  • Brotherhood: NPCs will no longer say hello to the player while they are talking to Russell Dorsey.
  • Brotherhood: Addressed dialogue issues with NPCs during “Property Rights.”
  • Putnam Brothers: Now have appropriate dialog if neither were recruited to Fort Atlas when the player revisits them.
  • Settlers: Fixed the collision on Settlers at East Mountain Lookout Tower.
  • Scribe Valdez: No longer comments on documents players have already collected during Mother of Invention.
  • Scribe Valdez: Fixed an issue that prevented Valdez from playing certain voice lines during “Mother of Invention.”
  • Scribe Valdez: Valdez’s clipboard will no longer clip through her while in a downed animation.
  • Vendors: The Flatwoods Vendor will no longer sometimes appear invisible to players.

Performance and Stability

  • Client Stability: Fixed multiple crashes that could occur during combat.
  • Client Stability: Addressed a crash that could occur while scrolling the Notes tab in the Pip-Boy.
  • Connectivity: Fixed an issue that could cause PC players to receive a “Disconnected due to modified game files” error during normal gameplay and kick them from their current world.
  • Server Stability: Addressed an issue that could cause a server crash.
  • Performance: Addressed an issue that could cause the game client to hitch while viewing the Aid tab in the Pip-Boy.
  • Performance: Addressed an issue that could cause the game client to hitch when sorting the Pip-Boy by spoil.
  • Performance: Fixed an issue that could result in framerate drops inside Fort Atlas.

Perks

  • Dodgy: Now has a 2 second cooldown on AP drain. The damage reduction is still active during the AP cooldown. This prevents players’ AP from completely draining when hit by high rate of fire weapons.
  • Friendly Fire: The health regeneration effects from Friendly Fire no longer stack, but heal faster. This makes it so all weapons heal at the same rate.
  • Stabilized: Fixed an issue that prevented Stabilized from working correctly while wearing Power Armor.
  • Super Duper: Fanfare and sound effects no longer incorrectly play when crafting Legendary Items.

Quests and Events

  • Disarming Discovery: Dagger will no longer attempt to talk to the player if they are in the shed.
  • Disarming Discovery: Dagger’s Key will now longer reappear on her corpse after logging out and back in if the player has already looted it.
  • Dogwood Die Off: Fixed an issue where the quest target does not appear correctly on the trunk.
  • Fasnacht Day: Players will now correctly earn a three-star legendary item upon event completion.
  • Fasnacht Day: Super Mutant Suiciders will no longer continue to spawn after Fasnacht ends.
  • Fasnacht Day: Addressed an issue that could cause the Master of Ceremonies to spawn outside of the event area.
  • Fasnacht Day: The Robotics Expert Perk can no longer be used to Hack the Parade Marcher bots.
  • Fasnacht Day: Looting Porcelain Steins during the Fasnacht Day event no longer prevents players from picking up additional Porcelain Steins during the next Fasnacht on that same world.
  • Field Testing: The Putnam parents are now more visible during the intro scene.
  • Field Testing: Fixed a rare issue that could cause the player to see a blank dialogue box when speaking with Paladin Rahmani.
  • Forbidden Knowledge: Addressed several issues affecting Forbidden Knowledge and Technical Data, and this quest has been re-enabled.
    • Please Note: Technical Data can no longer be dropped, traded, or Sold.
  • Mother of Invention: The Mysterious Component now remains a quest item after relogging.
  • Mother of Invention: The bag of dirt in the Ultracite Battery housing will no longer disappear when the player returns to the instance.
  • Mother of Invention: Addressed an issue that could cause Scribe Valdez to not fight back when attacked by enemies.
  • Mother of Invention: The Mysterious Component in “Mother of Invention” will now display an inventory message when the player extracts it.
  • Mother of Invention: Addressed a lore continuity issue in Rahmani and Shin’s dialogue regarding Paladin Taggerdy.
  • Over and Out: The animation of the transmitter getting destroyed no longer plays prematurely.
  • Overseer, Overseen: Dialogue and quest will now progress appropriately when returning the security footage to Head Engineer Brass.
  • The Best Defense: A quest target now correctly points to Paladin Rahmani after being directed to speak with the Brotherhood upstairs.
  • The Best Defense: Fixed an issue that could cause more enemy waves to spawn than intended during the quest’s final encounter.
  • Trade Secrets: The quest marker to collect the Pip-Boy Construction kit now consistently points to Vault-Tec University.

Sound

  • Scoreboard: Entering the Scoreboard quickly no longer causes the sound to disappear.

User Interface

  • Atomic Shop: Once owned, the Brotherhood of Steel Icon now correctly appears in the Player Icons page in the Atomic Shop.
  • Fast Travel: Added an error message when trying to fast travel to a C.A.M.P. that the player is too close to.
  • Map: Fixed an issue where the map could be opened while viewing a terminal.
  • Map: Fixed a rare issue that could cause item counts in a player’s Vending Machine preview on the Map to mismatch the number of items in that Vending Machine.
  • Notifications: Fixed an issue where fanfare would sometimes not play after completing a timed challenge.
  • Perk Coins: Fixed a visual issue that could cause the player’s Perk Coin total to display an incorrect number of Perk Coins after scrapping Perk Cards.
  • Pip-Boy: Items with long names are no longer cut off in the Pip-Boy.
  • Quests: Fixed an issue causing the “Forging Trust” objective tracker to remain on the screen after the quest was completed.
  • Scoreboard: Fallout 1st exclusive rewards are now claimed separately from standard rewards on the Scoreboard.
  • Social Menu: Improved mouse controls on pop-ups in the social menu.
  • Teams: The Team UI will no longer flash while repairing items at a workbench.

World

  • World: Fixed several locations in the world where players could become stuck.
  • World: Fixed several locations where players could view out of world.

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