Welcome back to Inside the Vault! Next week on July 7th, we’re releasing our Steel Reign update to Fallout 76. In addition to new quests, we’re also bringing you the new Legendary Crafting system. Read on to learn how you can make your normal Weapons, Armor and Power Armor, into Legendary items. Also inside, a reminder for our ongoing Bonus Challenge Week!
LEGENDARY CRAFTING DEV DIVE
This week we sat down with Martin Raymond (Lead Systems Designer), and Michael Creasy (Systems Designer) to discuss the upcoming Legendary Crafting system. Check out the interview below, where we discuss what the new system is and how it works.
Get ready for Legendary Crafting! With this new system you’ll be able to turn normal items into Legendary items, re-roll their attributes, and upgrade or downgrade their star-ratings.
We’re adding a new crafting component called Legendary Cores, which you will use alongside Legendary Modules to make changes to your items. Legendary Cores can be earned by completing Seasonal Events, Public Events, and Daily Ops. With your Legendary Cores and Legendary Modules in hand, you can visit Weapon and Armor Workbenches, open the Modify menu and get crafting!
You can even upgrade Power Armor pieces by visiting Power Armor Stations. Most Legendary attributes that are available to Armor can also be applied to Power Armor, with a few exceptions.
In addition to this, we’re adding in some new Legendary Attributes and have revisited some existing ones. Here are a few changes you can look forward to:
- Aristocrat’s (New): Damage increases as caps increase. Maximum +50% damage at 29,000 caps.
- Assassin’s (Updated): Increased damage vs. Humans from +10% to +50%.
- Enhanced VATS (Updated): Increased the VATS hit chance from +33% to +50%.
- Gourmand’s (New): Damage increases as you fill your hunger and thirst meters. Maximum of +24% damage.
- Juggernaut’s (New): Damage increases as Health increases. Maximum of +25% damage at 95% health or above.
- Last Shot (New): The final round in a magazine has a 25% chance to deal twice as much damage.
- Mutant’s (Updated): Damage now increases by +5% per Mutation that affects the character, up to a maximum of +25%.
- Overeater’s (New): Increases Damage Reduction up to +6% as you fill your hunger and thirst meters.
- Suppressor’s (Updated): Damage reduction applied to the target has been buffed from 20% for 3 seconds to 25% for 5 seconds.
Those changes and more coming to Fallout 76 on July 7th.
BONUS CHALLENGE WEEK
Season 4 is coming to a close on July 7th, race through the final ranks this week with two extra Daily Challenges, from now until July 6th.
BONUS CHALLENGE WEEK DETAILS
- Event Start: 12:00 p.m. ET on Tuesday, June 29
- Event End: 12:00 p.m. ET on Tuesday, July 6