We released a new patch for the PTS today to apply several bug fixes. Here are some of the highlights from that update. You can also scroll further down in this post to find changes from our previous PTS updates.
Design Updates
Meat Week
- We’ve re-enabled the Meat Week Seasonal Event in the PTS today, and we’d love your help in play testing some adjustments we’ve made that should prevent cases where Primal Cuts events were failing unexpectedly.
- Quest targets will now appear on all Prime Beasts, instead of only on the last few. This should help players track down any wayward beasts.
- During the final creature wave, players are now only required to kill the boss creature to complete the event.
Bug Fixes
Enemies
- One Wasteland: Performed a difficulty tuning pass on creatures who are adjusted down when encountered by lower-level characters.
Items
- Energy Weapons: Fixed an issue that prevented energy weapon damage from visually updating in the Pip-Boy to reflect buffs from effects, Perks, Mutations, and other bonuses.
- War Glaive: The description of the Plasma Blade Mod for the War Glaive now correctly states that it modifies the weapon’s crit effect.
Legendary Perks
- Blood Sacrifice: Fixed an issue that could cause the Blood Sacrifice buff text to disappear from the Effect tab in the Pip-Boy after respawning.
Mutations
- Speed Demon: Fixed an issue that reduced Stimpak healing while under the effects of the Speed Demon Mutation.
Perks
- Class Freak: Fixed an issue causing some Mutations to not interact correctly with the Class Freak Perk Card.
Quests and Events
- Daily Ops: Uplink: Fixed an issue that could allow players to trigger the “Eliminate the Enemy Group” objective early.
Stability and Performance
- Server Performance: Addressed an issue that could cause a “Waiting for response from server” message to appear after using the nuke keypad.
User Interface
- Scoreboard: Opening the Scoreboard while in-game and then using the mouse wheel to zoom in/out no longer causes the player’s Favorites menu to open.